产品详情
说明: OSG例子,3D场景生成及场景中实例的控制运动
(OSG example, 3D scenario generation and scenario instance control campaigns)
(OSG example, 3D scenario generation and scenario instance control campaigns)
文件列表:
MixedOSG
........\Physics
........\.......\Ball.cpp
........\.......\Ball.h
........\.......\BounceBalls.cpp
........\.......\BounceBalls.h
........\.......\BounceWall.cpp
........\.......\BounceWall.h
........\.......\Change.cpp
........\.......\Change.h
........\.......\Physics.vcproj
........\.......\Physics.vcproj.GIRAFFE-C4D62AB.Adrian.user
........\.......\PhysicsApp.cpp
........\.......\Simulator.cpp
........\.......\Simulator.h
........\.......\Situation.cpp
........\.......\Situation.h
........\.......\stdafx.cpp
........\.......\stdafx.h
........\.......\UpdateCallback.cpp
........\.......\UpdateCallback.h
........\Physics.sln
........\release
........\.......\Physics.exe
........\Physics
........\.......\Ball.cpp
........\.......\Ball.h
........\.......\BounceBalls.cpp
........\.......\BounceBalls.h
........\.......\BounceWall.cpp
........\.......\BounceWall.h
........\.......\Change.cpp
........\.......\Change.h
........\.......\Physics.vcproj
........\.......\Physics.vcproj.GIRAFFE-C4D62AB.Adrian.user
........\.......\PhysicsApp.cpp
........\.......\Simulator.cpp
........\.......\Simulator.h
........\.......\Situation.cpp
........\.......\Situation.h
........\.......\stdafx.cpp
........\.......\stdafx.h
........\.......\UpdateCallback.cpp
........\.......\UpdateCallback.h
........\Physics.sln
........\release
........\.......\Physics.exe
