产品详情
说明: 画家算法也叫作优先填充,它是三维计算机图形学中处理可见性问题的一种解决方法。
(Painter algorithm also known as priority fill, it is a solution to deal with the visibility problem in 3D computer graphics.)
(Painter algorithm also known as priority fill, it is a solution to deal with the visibility problem in 3D computer graphics.)
文件列表:
画家算法
........\canshu.h,113,2003-01-10
........\CanShuDialg.cpp,1547,2003-01-10
........\CanShuDialg.h,1397,2003-01-06
........\Color.cpp,523,2003-01-06
........\Color.h,518,2003-01-06
........\Debug
........\.....\CanShuDialg.obj,11147,2004-12-07
........\.....\CanShuDialg.sbr,0,2004-12-07
........\.....\Color.obj,4083,2004-12-07
........\.....\Color.sbr,0,2004-12-07
........\.....\DialgModify.obj,10532,2004-12-07
........\.....\DialgModify.sbr,0,2004-12-07
........\.....\Light.bsc,5211136,2004-12-09
........\.....\Light.ilk,407532,2004-12-09
........\.....\Light.obj,23083,2004-12-07
........\.....\Light.pch,6866168,2004-12-07
........\.....\Light.pdb,525312,2004-12-09
........\.....\Light.res,8684,2004-12-07
........\.....\Light.sbr,0,2004-12-07
........\.....\LightDoc.obj,14793,2004-12-07
........\.....\LightDoc.sbr,0,2004-12-07
........\.....\LightObj.obj,4146,2004-12-07
........\.....\LightObj.sbr,0,2004-12-07
........\.....\LightView.obj,72817,2004-12-09
........\.....\LightView.sbr,0,2004-12-09
........\.....\MainFrm.obj,20596,2004-12-07
........\.....\MainFrm.sbr,0,2004-12-07
........\.....\PlanePoint.obj,4176,2004-12-07
........\.....\PlanePoint.sbr,0,2004-12-07
........\.....\StdAfx.obj,105747,2004-12-07
........\.....\StdAfx.sbr,1374910,2004-12-07
........\.....\TriDraw.obj,15344,2004-12-07
........\.....\TriDraw.sbr,0,2004-12-07
........\.....\vc60.idb,254976,2004-12-09
........\.....\vc60.pdb,372736,2004-12-09
........\.....\Vec.obj,4053,2004-12-07
........\.....\Vec.sbr,0,2004-12-07
........\.....\Vertex3D.obj,4146,2004-12-07
........\.....\Vertex3D.sbr,0,2004-12-07
........\DialgModify.cpp,1112,2003-01-07
........\DialgModify.h,1277,2003-01-04
........\Light.aps,31464,2004-12-09
........\Light.clw,4424,2004-12-09
........\Light.cpp,4191,2003-01-04
........\Light.dsp,5618,2003-01-10
........\Light.dsw,535,2003-01-04
........\Light.h,1345,2003-01-04
........\Light.ncb,721920,2004-12-09
........\Light.opt,60928,2004-12-09
........\Light.plg,1465,2004-12-09
........\Light.rc,14381,2003-01-08
........\LightDoc.cpp,1722,2003-01-04
........\LightDoc.h,1464,2003-01-04
........\LightObj.cpp,544,2003-01-05
........\LightObj.h,572,2003-01-08
........\LightView.cpp,27389,2004-12-09
........\LightView.h,3040,2003-01-10
........\MainFrm.cpp,2465,2003-01-05
........\MainFrm.h,1467,2003-01-05
........\PlanePoint.cpp,558,2003-01-04
........\PlanePoint.h,556,2003-01-07
........\ReadMe.txt,4287,2003-01-04
........\res
........\...\Light.rc2,397,2003-01-04
........\resource.h,1513,2003-01-06
........\StdAfx.cpp,207,2003-01-04
........\StdAfx.h,1054,2003-01-04
........\TriDraw.cpp,11009,2003-01-10
........\TriDraw.h,1468,2003-01-10
........\Vec.cpp,509,2003-01-05
........\Vec.h,487,2003-01-06
........\VECTOR.cpp,530,2003-01-05
........\VECTOR.h,0,2003-01-05
........\Vector1.cpp,532,2003-01-05
........\Vector1.h,498,2003-01-05
........\Vertex3D.cpp,544,2003-01-04
........\Vertex3D.h,535,2003-01-10
........\canshu.h,113,2003-01-10
........\CanShuDialg.cpp,1547,2003-01-10
........\CanShuDialg.h,1397,2003-01-06
........\Color.cpp,523,2003-01-06
........\Color.h,518,2003-01-06
........\Debug
........\.....\CanShuDialg.obj,11147,2004-12-07
........\.....\CanShuDialg.sbr,0,2004-12-07
........\.....\Color.obj,4083,2004-12-07
........\.....\Color.sbr,0,2004-12-07
........\.....\DialgModify.obj,10532,2004-12-07
........\.....\DialgModify.sbr,0,2004-12-07
........\.....\Light.bsc,5211136,2004-12-09
........\.....\Light.ilk,407532,2004-12-09
........\.....\Light.obj,23083,2004-12-07
........\.....\Light.pch,6866168,2004-12-07
........\.....\Light.pdb,525312,2004-12-09
........\.....\Light.res,8684,2004-12-07
........\.....\Light.sbr,0,2004-12-07
........\.....\LightDoc.obj,14793,2004-12-07
........\.....\LightDoc.sbr,0,2004-12-07
........\.....\LightObj.obj,4146,2004-12-07
........\.....\LightObj.sbr,0,2004-12-07
........\.....\LightView.obj,72817,2004-12-09
........\.....\LightView.sbr,0,2004-12-09
........\.....\MainFrm.obj,20596,2004-12-07
........\.....\MainFrm.sbr,0,2004-12-07
........\.....\PlanePoint.obj,4176,2004-12-07
........\.....\PlanePoint.sbr,0,2004-12-07
........\.....\StdAfx.obj,105747,2004-12-07
........\.....\StdAfx.sbr,1374910,2004-12-07
........\.....\TriDraw.obj,15344,2004-12-07
........\.....\TriDraw.sbr,0,2004-12-07
........\.....\vc60.idb,254976,2004-12-09
........\.....\vc60.pdb,372736,2004-12-09
........\.....\Vec.obj,4053,2004-12-07
........\.....\Vec.sbr,0,2004-12-07
........\.....\Vertex3D.obj,4146,2004-12-07
........\.....\Vertex3D.sbr,0,2004-12-07
........\DialgModify.cpp,1112,2003-01-07
........\DialgModify.h,1277,2003-01-04
........\Light.aps,31464,2004-12-09
........\Light.clw,4424,2004-12-09
........\Light.cpp,4191,2003-01-04
........\Light.dsp,5618,2003-01-10
........\Light.dsw,535,2003-01-04
........\Light.h,1345,2003-01-04
........\Light.ncb,721920,2004-12-09
........\Light.opt,60928,2004-12-09
........\Light.plg,1465,2004-12-09
........\Light.rc,14381,2003-01-08
........\LightDoc.cpp,1722,2003-01-04
........\LightDoc.h,1464,2003-01-04
........\LightObj.cpp,544,2003-01-05
........\LightObj.h,572,2003-01-08
........\LightView.cpp,27389,2004-12-09
........\LightView.h,3040,2003-01-10
........\MainFrm.cpp,2465,2003-01-05
........\MainFrm.h,1467,2003-01-05
........\PlanePoint.cpp,558,2003-01-04
........\PlanePoint.h,556,2003-01-07
........\ReadMe.txt,4287,2003-01-04
........\res
........\...\Light.rc2,397,2003-01-04
........\resource.h,1513,2003-01-06
........\StdAfx.cpp,207,2003-01-04
........\StdAfx.h,1054,2003-01-04
........\TriDraw.cpp,11009,2003-01-10
........\TriDraw.h,1468,2003-01-10
........\Vec.cpp,509,2003-01-05
........\Vec.h,487,2003-01-06
........\VECTOR.cpp,530,2003-01-05
........\VECTOR.h,0,2003-01-05
........\Vector1.cpp,532,2003-01-05
........\Vector1.h,498,2003-01-05
........\Vertex3D.cpp,544,2003-01-04
........\Vertex3D.h,535,2003-01-10
